Hold the Sky
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HostileClass I

SKY-REAPER

Hugs the rooftops. Hits like a truck.

SKY-REAPER, the game model
The game's own model.
Low-level attack drone

A twin-boom pusher that runs low along terrain and rooftops instead of the high band. Heavy warhead, contact fuzes: a nose hit is catastrophic.

Recognition cues

  • Twin tail booms
  • Pusher propeller at the back
  • Low over terrain and roofs

How to bring it down

It is low, so your window is short and the background is busy. Watch the gaps between buildings and ridgelines, and commit as soon as it clears them.

Wingspan
4.0 m
Band
Low, terrain
Warhead
Heavy class
Threat
Class I

Related files

SKY-MULE, the game model
HostileClass I

SKY-MULE

One-way attack drone

  • Delta wing with tip fins
  • Buzzing two-stroke, heard before it is seen
  • Flies straight and level

Moped engine, one-way ticket. The most hated sound in the sky.

Role
One-way attack
Threat
Class I
SKY-DAGGER, the game model
HostileClass II

SKY-DAGGER

Fibre-guided strike drone

  • Compact quad frame
  • Spool canister under the body
  • Glinting fibre trailing behind

Fast, low, mean. Your reaction time is the whole fight.

Role
Fibre-guided strike
Threat
Class II
SKY-BOMBER, the game model
HostileClass III

SKY-BOMBER

Heavy night bomber

  • Six rotors on long arms
  • Bomb rack under the belly
  • Holds a steady hover

Six rounds in the belly. Bring it down before it opens up.

Role
Night bomber
Threat
Class III
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