Hold the Sky
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HostileClass II

SKY-DAGGER

Fast, low, mean. Your reaction time is the whole fight.

SKY-DAGGER, the game model
The game's own model.
Fibre-guided strike drone

A small quad flown down a fibre-optic cable that unspools behind it: no radio link to jam, no signal to trace.

Recognition cues

  • Compact quad frame
  • Spool canister under the body
  • Glinting fibre trailing behind

How to bring it down

Jamming does nothing, so it comes down to your aim. Cut the fibre and the pilot goes blind. A glancing hit can leave it on the ground unexploded: treat it as live.

Rotor span
0.60 m
Guidance
Fibre-optic
Warhead
1-3 kg
Threat
Class II

Related files

SKY-MULE, the game model
HostileClass I

SKY-MULE

One-way attack drone

  • Delta wing with tip fins
  • Buzzing two-stroke, heard before it is seen
  • Flies straight and level

Moped engine, one-way ticket. The most hated sound in the sky.

Role
One-way attack
Threat
Class I
SKY-REAPER, the game model
HostileClass I

SKY-REAPER

Low-level attack drone

  • Twin tail booms
  • Pusher propeller at the back
  • Low over terrain and roofs

Hugs the rooftops. Hits like a truck.

Role
Low-level attack
Threat
Class I
SKY-BOMBER, the game model
HostileClass III

SKY-BOMBER

Heavy night bomber

  • Six rotors on long arms
  • Bomb rack under the belly
  • Holds a steady hover

Six rounds in the belly. Bring it down before it opens up.

Role
Night bomber
Threat
Class III
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